Flight

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PHASE 1
PHASE 2
Powers: Flight
Epicon.jpg
First Seen: N/A



Flight is a term used to describe mutant powers that allow a mutant to fly without any outside influence.

What does flight include?

Flight as an ability includes all mutants who can fly or otherwise move through the air by their own power. These mutants are also generally able to hover, levitate, slide, and glide as well.

Some mutants can fly at high speeds without any outside influence or inertia with the ability to propel/move themselves freely. Other mutants might be limited by the need for air/atmosphere, no ability to propel themselves with assistance, or be limited in either speed or acceleration. Flyers might suffer from changes in temperature or altitude if their mutation does not offer additional adaptations or resistance, limiting their respective flight ceiling versus others with similar powers.

What types of flyers are there?

Flyers can utilize many different methods to take to the air typically depending upon their power suite. Atavistic mutants might use wings or other similar structures, while energy manipulators might channel one or more forces into effects that manipulate gravity, air, sound, or other energies to either propel themselves upward or to become lighter than air. Telekinetics can often utilize psionic energy to lift themselves. Metamorphs or others might be able to either become or mimic a bird.

True flight does not include the ability to simply hover, create assisted levitation, or fall with style.

Flyers in X-Project

Phase 2

  • Namor (Means unclear, tied to ankle wings)

Phase 1