Category:X-Men

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The X-Men are a team of mutants, brought together by Professor Charles Xavier, for the purpose of furthering human/mutant acceptance and integration by the following:

  • 1) Reduce the threat of hostile mutants
  • 2) Protect mutants from persecution and harm
  • 3) Provide a visible pro-mutant humanitarian force by aiding with incidents such as disaster relief.


Roster

Current X-Men

Field Leaders: Cyclops, Storm

Roster:

Cable, Juggernaut, Wolverine, Nightcrawler, Rogue, Legion, Polaris, Husk, Dominion, Sunfire, Phoenix, Skin, Blink, Boom-Boom (in training after a prolonged absence), Siryn

Banshee (on personal leave), Iceman (on personal leave), Cannonball (on personal leave)

Former X-Men

Dazzler (West Coast Annex), Jetstream (West Coast Annex), Firecracker (West Coast Annex), Angel (West Coast Annex), Colossus (West Coast Annex), Multiple Man (West Coast Annex),

Psylocke (X-Force), Scarlet Witch (X-Force), Tarot (X-Force), Cypher (X-Force)

Kylun, Northstar, Phase, Quicksilver (working on Attilan)



Team Structure

The wide range of missions dealt with by the team requires that the team itself be flexible and cover a wide range of options. There are also the legal ramifications involved with exposing prospective new team members to danger, plus the changing nature of the team roster over time. To that end, the X-Men have developed the following structure:


X-Men Gold, X-Men Blue and X-Men Black

Formerly, the X-Men were organized into three sub-teams, each with a Field Leader and secondary leader, informally referred to as the "CO" and "XO". These leadership teams (Cyclops/Cannonball, Storm/Nightcrawler, and Dazzler/Jetstream) usually selected the appropriate team members for a mission depending on mission parameters.


With the departure of Dazzler and Jetstream, as well as several other active X-Men, the concept of separate X-Men teams has been abandoned.


Trainees

The criteria to become an X-Men trainee are as follows:

  • Be eighteen years of age OR be seventeen and have written permission to train from your parent/guardian.
  • To have graduated high school if a student at Xavier's.

The training regimen to join the X-Men involves studying past missions, individual powers work, as well as a training program designed to test not only a potential X-Man's capability to use their powers effectively, but also their judgement and discipline. After successfully completing training to the satisfaction of the team leaders and passing both physical and psychological evaluation, a trainee can be moved onto the full team roster. A student cannot become a trainee before the age of seventeen, and a trainee cannot be made a full X-Man before the age of eighteen.

As trainees, potential X-Men are often given a code name of a humorous nature, as part of a good-natured "hazing" from their seniors. Trainee code names are designed to acclimate trainees to the idea that as X-Men, they are expected to put their personal agendas aside and operate as a team.

Trainees do go on missions, generally as observers or to fulfill vital roles with as little personal risk as possible. They are expected to obey instructions, especially those regarding staying out of danger - disobeying such instructions can be reason to rescind the person's trainee status.


Current trainees: Jackpot, Beast Boy, Chupacabra, Tinkerbell, Robot Boy, Discharge


OOC: Please see the Trainee FAQ for more information on what is expected of players of trainees.


Auxiliaries

The X-Men have a sort of joint auxiliary/support system, composed of both former team members who can be called upon in emergencies as well as people who have not gone through team training but still have specific skills that can aid the team in some manner.

Current Auxiliaries: Scarlet Witch, Tarot, Cypher, Madelyn Bartlet



West Coast Annex

In April 2006 the creation of the West Coast Annex was announced. The Annex was intended to be a place for those X-Men needing futher training and some time off from the mansion to go. Dazzler and Jetstream founded the Annex, and were later joined by Colossus, Angel, Firecracker and Multiple Man.


Intel

Between 2003 and the beginning of 2005 Pete Wisdom provided his experience and contacts in espionage to the team, investigating potential threats, trying to locate villains such as Magneto and the Brotherhood of Mutants, going with the team on missions that required a certain degree of stealth that his training had provided. However, with his departure in February 2005 and apparent defection to the Hellfire Club, a gap appeared in the team's resources.


The gap was filled by Remy LeBeau, who was seeking to atone for his crimes as Gambit by keeping the school safe. He recruited Jake Gavin and Betsy Braddock to assist him and during 2005 they attempted to counter any possible threat caused by Pete's defection as well as continue the work he had done.


With the departure of Pete, Betsy and Remy and the return of Jake to Infonet, the team largely relies on its own resources for intelligence, including connections with various police and government agencies and Cable's contacts from his days as a mercenary. There is also informal co-operation between X-Force and the X-Men, although given the public profile of many of the X-Men missions, this co-operation remains covert.


Equipment

Cerebro: the machine designed by Charles and Erik to help amplify Charles' telepathy.

Danger Room: the specialised training room.

Blackbird: the modified jet used to travel to missions.

Uniforms: The standard X-Men uniform is a black leather jacket and trousers combination, with minor design customizations for each team member. The uniform fabric itself is armored, and capable of withstanding some small arms fire, although it is not impervious body armor. The uniform is also insulated against temperature extremes, and is lightweight enough to be worn year-round.

Various team members have customized their uniforms to better utilize or focus aspects of their powers. Cable's uniform, for example, is armored with microceramic plates that can be telekinetically stiffened into heavy armor. Polaris' uniform has approximately 40 pounds of steel incorporated into the lining that she can manipulate with her powers.

Communicators: The standard X-Men communicator resembles a slide-top cell phone, and is capable of accessing most existing cellular networks as well as the X-Men's dedicated communications network. Each communicator has a GPS locator integrated into it, as well as a wireless earpiece that can be worn when necessary.

Telepathic Switchboard: Both Cable and Haller have been trained in "telepathic switchboarding" techniques, for use in situations where communicators may be unreliable or spoken communication is impractical. The procedure consists of a temporary telepathic linking between team members, using the telepath as a sort of switchboard operator to convey surface thoughts between members of the link.

Doomsday files: Scott's personal training scenarios.

Links

x_team The team-only community for discussion of missions, training and other team-related matters.